Who comes to mind when you think about digital art?
What does it mean to be a digital artist today?
When did you start defining yourself as a digital artist?
Where does digital art start for you?
Why is it important to create a language around digital art?
Feature image: Shirin Fahimi, In the house of fire with Avaz-e-Eshgh, 3D rendering, 2021-2022.
Image description: An illuminated 3D head of metallic gold hovers in front of a computer desktop screen. Chainlink jewelry covers the eyes and mouth.
Transcript
One:
The word, “Who” is in the centre of the frame, circled. An arrow points to a text that reads:
- For some Reasons… the first thing comes to my mind are the applications:
- Blender
- Unity
- Spark AR
- Touchdesigner
Below the list is the drawing of a document icon (page) and a title that reads:
- When making becomes divination: Uncertainty and contingency in computational glitch event” by Betti Marenko
In the margins surrounding this are more book titles and names, connected by dotted line:
- Race after technology by Ruha Benjamin (I have not read it yet but on my list to read)
- DALL.E? AI?
- Unconsciously by Nam June Paik; monitors come to my mind…Maybe because I saw it on the cover of new media books back in 2009
- A sketch of 6 cubes stacked in a pyramid.
- Morehshin Allahyari — she was the first Iranian artist that I got to know who was working with new technology…— helped me to imagine my projects in mediums that were new to me and not be afraid of learning them.
- Skawennati (Aboriginal Territories in Cyberspace) “She falls for ages”
- Yuk Hui
- Drawing of a book: “The Question Concerning Technology in China: An Essay in Cosmotechnics”
- Rasheedah Phillips Black Quantum Futurism BQF Theory and Practice Vol.1
Two:
Text across the top of the frame reads:
- What does it mean to be a digital artist.
The sketch of person sitting at a computer desk with a small creature sitting on the shoulder. A speech bubble reads:
- While I love learning, sometimes it gets hard to focus on learning one tool when there is a pressure of learning every new tool appearing!
A series of smaller sketches and speech bubbles from the little creature read:
- I’m a jin and I am technology learn me
- You’re not enough if you don’t know how to code
- New
- New
- new application
- new tool
- I’m the universe whatever you make or not doesn’t make any difference to me
- I am conscious AI: helloooo
A sketch of a sad face with the words:
- You should have studied math instead of art!
Three:
Text at the top centre of the frame reads:
- What does it mean to be a digital artist?
A sketch of a person in the center with the words:
- Balancing between
Two words on each side are circled:
- Learning (left)
- Creating (right)
With a list of words below.
On the left:
- Cost of learning, constant learning, time, limitation, capacity, equipment, knowledge, speed.
On the right:
- Creativity, Intention, Visibility, Validation, Monetization, Portfolio, meaningful creation
In the centre:
- lines of text swirl, Trying to catch up with new technology…
- how can I create the best version of my idea when I have limitation in time and budget?
- needing time to know why, how before creation
Four:
Text at the top of the frame reads:
- When did you start defining yourself as a digital artist?
A sketch of 2 people wearing VR headsets and the number 2019, an arrow points to a line of text spiralling in to the center of the frame reading:
- after my performance with Morehshin and seeing her in her pioneer works residency I was so inspired by her and the possibilities of creation by technology so first step I went to Banff residency and 3D scan my self as my performance persona and gave birth to her digitally. I realize I can make a world in whatever shape and form so I start learning Blender to play around with my 3D scans…then I developed my concept as showing a narration about female divinator who has been erased from history… so I start learning SPARKAR to create a memory of the past in present time with AR. Eventually my concepts grow / focused on listening to stories and Interview with Iphone and AR masks….then I had to create this whole world which was going on in my brain so I started Unity/VR, meanshile I also fell in love with Touchdesigner and created videos for my performance in 2020… So it has been 3 years of learning 5 different tools to present my work and speak of divination and mysticism…
Five:
Text at the top of the frame reads:
- Where does digital art start for you?
A line of text starts in the center and spirals outward, reading:
- Dream visions—Invisible — space —- 3D model—connection—logic—import/export—access—open source—download—YouTube—Instagram—Render—Immersive—Presence—Imagine—feel—move—power—create—lost—Dream.
Six:
Text across the top of the frame reads:
- Why is it important to create a language around digital art?
An arrow points below to a sequence of text blocks and arrows:
- Most of the applications I use to create art has a connection or has been built for
Military, Surveillance, Marketing - by creating a new language we reappropriate these platforms for other intentions perhaps?
- I struggle with my tools
- Can I really use SparkAR for an art without paying attention to Facebook’s role in surveillance?
Transcription by Chelsea Boos.
Shirin Fahimi is a digital media artist based in Ontario, born in Iran. She investigates the colonial dichotomies of rationalism and superstition, as well as the ways in which women negotiate visibility in the political arena in Islamic societies through digital world-making.
Her research is influenced by Islamic mysticism literature and magic in Iranian society and diasporic communities.
Since 2016, she has developed her practice into a body of works, multi-media installations, performances, and extended reality series’ based on the Islamic binary code, a method of divination called Ilm-al-Raml, known as geomancy.
In her ongoing project, “Umm al Raml’s Sand Narratives,” she juxtaposes the spiritual journey of Iranian women practicing mysticism in Toronto with a digital landscape generated through divination that imagines the future of female prophecy.
She has presented her work at critically recognized art venues including Savvy Contemporary, Counter Pulse, and The Rubin Museum of Art. [www.shirinfahimi.com]
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